Digital Marketing of Toys to Children Reflects Seamless Merging of Online & Online, inc. Play

Here’s a telling comment via a senior Disney executive:

“Disney says it sees online as a vital part of its strategy to turn its very well-known brand name into greater market share by making itself more relevant than ever to both children and parents…”That’s why [says Edward Catchpole, senior European VP for toys, Disney] all the sites we operate for our brands are not extensions, they’re seamless integrations, part of owning that toy, part of the play pattern. A young girl will run around pretending to be a fairy, then play with a toy and then go online and immerse themselves in a virtual world at one of our communities, like Pixie Hollow or Club Penguin. We also have a social network based around [Disney/Pixar movie] Cars in the US, which tends to be used more by boys,” Catchpole adds.”

source:  Vertical Focus: Toy retailing.  Sean Hargrave.  New Media Age [UK].  November 27, 2008 [sub required]

Author: jeff

Jeff Chester is executive director of the Center for Digital Democracy. A former journalist and filmmaker, Jeff's book on U.S. electronic media politics, entitled "Digital Destiny: New Media and the Future of Democracy" was published by The New Press in January 2007. He is now working on a new book about interactive advertising and the public interest.

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